Awakenings: a Mechanical RP
Inspired by various classic shows about talking boats and trains, with a grittier, more grounded twist: this is Awakenings!
The year is 1960, and the place is North America, in a world much like our own, but for one key difference. Ever since the earliest days of steam power, men have known that a self-contained construct of steel or iron will eventually awaken to a personality and will of its own.
Now the era of steam is ending, and innovative new machines are sharing space with ones