Mercenaries Mode
Stuck in a city built up out of the memories of places that don't exist anymore, characters find themselves thrust into a world where they're forced to interact with faces familiar and unfamiliar, pushed into doing missions by some unclear force. In a setting populated by shadowy figures, the only real people present are those who all have some form of connection to bioterrorism, in either fighting it, being effected by it, or even in causing it. The only question